Ship, Capn, n Crew be a classic dice battle wit simple rules: ye get 3 rolls wit 5 dice to roll a 6, 5, n 4 (ye ship, capn, n crew, respectively). th catch be that ye have to roll them in that order, so if ye roll a 6 n 4 in ye first roll ye can only keep th 6 (since thar be no 5... ye have ye ship, but ye cant get a crew without first gettin a capn!). th remainin a pair dice after ye manage to acquire th 6-5-4 represent ye cargo, or score.
tis classically be a drinkin or gamblin battle, but in our adapted version th dice pass back n forth til a player manages to score at least 16 points, n they be declared th winner. tis represents an advantage to whoever started th battle, which be why th loser always gets to start th followin round. th battle tracks ye win/loss record versus ye opponent (as long as ye keep th same battle goin, startin a new battle or new conversation in iMessage resets th scores).
Heartly enjoy tis wit a bucko over iMessage, heartly enjoy wit some buckos over a drink, or just heartly enjoy th sound o th dice rollin.
ARTWORK
All of the icons and artwork in the game were acquired from The Noun Project under the Creative Commons 3.0 license.
Dice by Milky - Digital innovation from the Noun Project
Single Die "1" through "6" - Black dice by Marta Ambrosetti from the Noun Project
Ship - sail ship by Andrejs Kirma from the Noun Project
Captain - captain by lastspark from the Noun Project
Crew - team by Luis Prado from the Noun Project
Jolly Roger - Tattered Jolly Roger Flag by Andrew Cameron from the Noun Project